Eighth Monthly Post – Out of The Forest!

The first of the Memorization Games is out of beta! Can you survive in the Forest without a Spellchecker?

Out of The Forest
An enchanted bit of forest, colored lights in dark trees, with the words: My Grief is covered in the Ground out of Sight,
As the Thunderclap forms the crooked Fulgurite.

You will need to memorize short, mainly two-line verses (like the one in the picture) to get past the monsters and other troubles. If you do not type it in correctly (Capitalization is important) then the monster will chase you all the way back, or off the path.

Click on the frog to escape a pursuing monster, and to learn your “Songlets”. Your progress will be saved there too.

Into The Forest

The second of the two Memorization Games will hopefully need little development before it is also finished.

A statue of a woman weeping by a doorway in sepia

It will have a browner tone, and the goal will be to recover a Precious Thing stolen from you by a…

After both these games are finished, I will release my first Twine Adventure, a text only exploratory game called Gri Leven. When I first “finished” it there was a branch I had left incomplete, which is nearly done now.

God be with you all!

— Patrick

Fourth Monthly Post – Elijah, Cluedo, and I Spy Baby Dragons

Monthly Post!

First and happily the release of the final, complete, and hopefully bug free I Spy Baby Dragons! It is a mysterious and difficult point-and-click I Spy adventure. Bring your sword! I will be adding a trailer and walkthrough for it soon.

I Spy Baby Dragons

An Unexpected Party

The memorization games have been delayed in entering Beta stage, though they are very close, and two other seasonal projects have reached completion instead! The first is a Party Cluedo game that was made in celebration of my brother Josiah’s twentieth birthday.

Invitations are sent out, and all come as detectives or one of the eight Suspects.

In the shared DropBox folder are all the cards, instructions, backstories, and the pieces to put together the invitations you will need, in PDF and ODT file format which you can download.

The icons were drawn by my brother Nathaniel, and a lot of us worked on the backstories.

I hope this comes in handy some festively mysterious day!

Party Cluedo

Party Cluedo

Elijah and Elisha

Last and not the least, a three minute audio drama of the passing of the spirit of Elijah to Elisha, the fiery chariot, the whirlwind, and the parting of Jordan.

It was made by me and my brother Nathaniel, and he drew the Picture for it. We used sound effects from Freesound.org mainly, a very good resource. This was a shorter project, but turned out better than we expected!

Taking Up the Mantle

We will be going up to the Creation Conference in Athlone soon, and I am hoping to give a copy of my book Jorgan the Sphere to Ken Ham!

God be with you all!

– Patrick

A Success and a Secret – Second Monthly Post

Second Monthly Post

I finished the project I was working on last month, the 3D environment in Twine, called VValkabout. You have to find “it” and get out before the Hunter finds you…

Current Activity

I am working on a secret project for a dear friend, which is coming along swimmingly, and has to do with a cow tooth, a painted saw blade, and egg box with an eye on it.

Till next month God be with you all!

– Patrick

VValkabout – 3D Environment in Twine – With Walkthrough


Basically this is a proof of concept for making 3D environments in Twine. I was seeing what I could do and how I could do it, and was quite pleased with the possibilities.

There are three controls: left, forward, and right (in some places some directions are not available). You can explore all the various places you can go, but if you explore too long the Hunter will catch you.

When I say “too long” this does not mean that if you go to get a cup of tea you will come back to find the game over. The “time” you spend increases by one when you move, and if you wait fifteen seconds before you move again it will add two more.

There is a way to win if you like. You have to “find” something before you can leave (by going back the way you came in).

If you do not have time for the video walkthrough, here is what you need to do:

  • Go under the big wheels at the start and look both left and right
  • Climb up on the thing under the table
  • Go up the stairs, turn to face the table, and manipulate the forward control (you will look down and back up)
  • Then return to the bottom of the stairs, and, instead of going up, turn to the right

Hidden feature: the amount of time you have spent is next to the “view”, and you can highlight it (I demonstrate this towards the end of the walkthrough).

There you are! Concept proved!

Sky-Dice and a Little Book – First Monthly Post

First Monthly Post

For the first monthly post, here is the link to a project I finished recently: some creative online dice.


They have four sound themes and fifteen backgrounds!

Current Activity

At the moment I am working on a proof of concept for a first person Twine game, which is working quite well.


I hope this year to release the second edition of my book A Foreshadowed Way. So if you buy first edition print copies now, they will be rare later!

A Foreshadowed Way

I hope to finish another short Fantasy book, Jillah on Evening Wings, which is about halfway done already. There are also a few more Twine games I could work on.

Have a good month all, God be with you!

– Patrick