Eighth Monthly Post – Out of The Forest!

The first of the Memorization Games is out of beta! Can you survive in the Forest without a Spellchecker?

Out of The Forest
An enchanted bit of forest, colored lights in dark trees, with the words: My Grief is covered in the Ground out of Sight,
As the Thunderclap forms the crooked Fulgurite.

You will need to memorize short, mainly two-line verses (like the one in the picture) to get past the monsters and other troubles. If you do not type it in correctly (Capitalization is important) then the monster will chase you all the way back, or off the path.

Click on the frog to escape a pursuing monster, and to learn your “Songlets”. Your progress will be saved there too.

Into The Forest

The second of the two Memorization Games will hopefully need little development before it is also finished.

A statue of a woman weeping by a doorway in sepia

It will have a browner tone, and the goal will be to recover a Precious Thing stolen from you by a…

After both these games are finished, I will release my first Twine Adventure, a text only exploratory game called Gri Leven. When I first “finished” it there was a branch I had left incomplete, which is nearly done now.

God be with you all!

— Patrick

VValkabout – 3D Environment in Twine – With Walkthrough

VValkabout

Basically this is a proof of concept for making 3D environments in Twine. I was seeing what I could do and how I could do it, and was quite pleased with the possibilities.

There are three controls: left, forward, and right (in some places some directions are not available). You can explore all the various places you can go, but if you explore too long the Hunter will catch you.

When I say “too long” this does not mean that if you go to get a cup of tea you will come back to find the game over. The “time” you spend increases by one when you move, and if you wait fifteen seconds before you move again it will add two more.

There is a way to win if you like. You have to “find” something before you can leave (by going back the way you came in).

If you do not have time for the video walkthrough, here is what you need to do:

  • Go under the big wheels at the start and look both left and right
  • Climb up on the thing under the table
  • Go up the stairs, turn to face the table, and manipulate the forward control (you will look down and back up)
  • Then return to the bottom of the stairs, and, instead of going up, turn to the right

Hidden feature: the amount of time you have spent is next to the “view”, and you can highlight it (I demonstrate this towards the end of the walkthrough).

There you are! Concept proved!